Disc Golf Lexicon Background

Hazard

A Hazard is an area of a disc golf course designated by the Tournament Director where a disc coming to rest incurs a penalty throw. A disc is in a hazard when it is clearly and completely surrounded by the hazard boundary or by a combination of hazard and out-of-bounds areas. Unlike an out-of-bounds throw, a throw into a hazard ordinarily does not change the location of the player’s next lie; the player receives the penalty and plays from where the disc came to rest.

Hazards increase the strategic consequences of inaccurate or overly aggressive throws. Because the player generally keeps the resulting lie while adding a penalty throw, a poorly placed shot can create both a scoring penalty and a difficult next throw. Players must consider the hazard’s boundaries, distance, surrounding terrain, wind, likely skips or rolls, and whether the potential reward justifies the risk. Good course management may favor a safer landing zone or more controllable disc and shot shape.

  • A hazard must be specifically designated; a tree, pond, bunker, or rough area is not automatically a rules-defined hazard.
  • The line marking the edge of a hazard is part of the hazard area.
  • A disc must be clearly and completely surrounded by the hazard, or by hazard and out-of-bounds areas combined, to receive the penalty.
  • A player whose disc comes to rest in a hazard receives one penalty throw.
  • The hazard does not ordinarily relocate the lie, so the player generally throws next from where the disc came to rest.
  • Unlike out-of-bounds, a hazard does not provide one meter of relief, and a player may take a stance in the hazard area.
  • Hazards can encourage careful shot selection by making aggressive lines or landing areas more costly.
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